Hi, I'm Brandon,
I'm a Software Developer working on the future of Construction Technology based in New England, USA.
work
- Geo-Instruments (2024 - Current) User Interface Development, Construction Technology, Geological Technology
- Construction Task Classification Classify Building Construction Tasks, LLM, test-davinci-003, Command Line Tool, Concept
- Interlinked (2023) LLM, Data Visualization
- Suffolk Construction (2021 - 23) Bryntum.js, JavaScript, Playwright end-to-end testing
- "Monitoring CCR Pond Closures" (2021) .NET, JavaScript, CSS
- "Real Time Pore Pressure Monitoring" (2021) .Net, JavaScript, CSS
- United Way (2017) Jekyll, Static Site Generator, CSS
- ColdEeze (2015) Visual Design, wireframes
Background
Since 2014 I've worked for 3 web development agencies, and 2 multi billion dollar construction contractors. My early experience included building marketing websites for healthcare, nonprofit, and education organizations using WordPress and Drupal. Also Designing web pages with wireframes, and high fidelity mockups. Most recently I have been working on building collaborative software for teams working on large scale construction, architecture, engineering and excavation projects. The technologies I've used include .NET, JavaScript, Python, PHP, frameworks like Angular, and Flask, and libraries like Plotly.js, and Bryntum.js.
Writing
Brandon writes about his design and development work and ideas on his Medium blog.
Pushing code
While working through the online engineering program "Launch School", Brandon also maintains personal projects on GitHub.
Design & Illustration
Brandon has a Bachelors of Fine Art, and maintains a sketch book and Dribbble account with work and ideas.